Blog and News
Discover detailed insights, tips, and trends for AI 3D modeling here.

What Is 3D Gaussian Splatting and How to Convert it Into 3D Mesh
3D Gaussian splatting turns photos into real-time, photorealistic 3D scenes. Learn how it works, how it compares to NeRF and photogrammetry, and where it fits into your pipeline.

How to Model Fabric for 3D: Cloth Modeling, Materials & Game-Ready Workflows
Learn how to model fabric for 3D characters, find free and paid fabric material downloads, and set up cloth PBR textures in Unity and Unreal for game-ready assets.

Normal Map Baking: The Complete Workflow from High Poly to Game-Ready
Learn normal map baking from high poly to low poly. Compare Blender, Substance Painter, and Marmoset, fix seams and artifacts, and set up baked maps in Unity and Unreal.

GLB vs OBJ: Differences, Use Cases, and Conversion Tips
GLB and OBJ are two of the most common 3D file formats, but they serve very different purposes. Here's when to use each and what to watch for.

What Is CGI in Games? A Practical Guide to 3D Game Assets
What is CGI in games? A practical guide to 3D game assets: how the asset pipeline works, where AI tools fit, and what solo game developers need to know to get started.

What is 3D Art? Is 3D Art Still Worth It in 2026?
From the "nightmare" 3D pipeline to AI-powered workflows—we break down why 3D art is harder than it looks, where the jobs are, and how to survive as a 3D artist in 2026.