Blog and News

Discover detailed insights, tips, and trends for AI 3D modeling here.

T-pose vs A-pose

A Pose vs T Pose: Which Bind Pose Should Your 3D Character Use?

T-pose or A-pose for your rig? A practical breakdown of the real trade-off for rigging, topology, and game-engine import, plus a fast way to choose."

3D Gaussian Splatting

What Is 3D Gaussian Splatting and How to Convert it Into 3D Mesh

3D Gaussian splatting turns photos into real-time, photorealistic 3D scenes. Learn how it works, how it compares to NeRF and photogrammetry, and where it fits into your pipeline.

fabric 3D model

How to Model Fabric for 3D: Cloth Modeling, Materials & Game-Ready Workflows

Learn how to model fabric for 3D characters, find free and paid fabric material downloads, and set up cloth PBR textures in Unity and Unreal for game-ready assets.

normal map baking

Normal Map Baking: The Complete Workflow from High Poly to Game-Ready

Learn normal map baking from high poly to low poly. Compare Blender, Substance Painter, and Marmoset, fix seams and artifacts, and set up baked maps in Unity and Unreal.

GLB VS OBJ

GLB vs OBJ: Differences, Use Cases, and Conversion Tips

GLB and OBJ are two of the most common 3D file formats, but they serve very different purposes. Here's when to use each and what to watch for.

what is CGI

What Is CGI in Games? A Practical Guide to 3D Game Assets

What is CGI in games? A practical guide to 3D game assets: how the asset pipeline works, where AI tools fit, and what solo game developers need to know to get started.

What is 3D Art

What is 3D Art? Is 3D Art Still Worth It in 2026?

From the "nightmare" 3D pipeline to AI-powered workflows—we break down why 3D art is harder than it looks, where the jobs are, and how to survive as a 3D artist in 2026.